Explore a dark & unknown Venice in this point-and-click adventure. Your goal? Find a way to reunite your soul & body. Gather information & solve puzzles in your spectral form to make your way into this world despite the shenanigans of a troublesome demon!
In this project, my job was to create new mechanics and adapt already existing ones that were written by another developer. My job consisted mostly on polishing the possession mechanic in the game, as well as implementing the UI and its programming.
I worked on this project for about six months before moving to another position.