Explore a dark & unknown Venice in this point-and-click adventure. Your goal? Find a way to reunite your soul & body. Gather information & solve puzzles in your spectral form to make your way into this world despite the shenanigans of a troublesome demon!

Gameplay screenshot of the Goetia 2 game. The image shows a ghost moving through a courtyard to a lightpost pointed by the user’s cursor.

In this project, my job was to create new mechanics and adapt already existing ones that were written by another developer. My job consisted mostly on polishing the possession mechanic in the game, as well as implementing the UI and its programming.

I worked on this project for about six months before moving to another position.

Gameplay screenshot of the Goetia 2 game. The image shows a floating menu with three different actions that the player can do. The player is a ghost that is inside an abandoned room with covered furniture and old posters on the wall.

Gameplay screenshot of the Goetia 2 game. You can see the dialog text of one of the charactersi in the game saying, “Oh, it almost slipped my mind! One last detail, my young friend: your body has, in fact, been temporarily… appropriated.”

You can play the game here!